Saturday, 11 January 2014

Rugby League Live 2 World Cup Scores Ten

Back-to-BackContainmentA three hour session yesterday on RL Live 2 World Cup saw a staggering ten achievements unlock beginning with Containment (15G) for forcing the opposition to play 65% or more in their defensive half while Back-to-Back (90G) popped up for scoring tries in consecutive sets.

Hat Trick
WinnersWinners (15G) unlocked for securing a first match win with Hat Trick (30G) popping up for scoring a hat trick with a player.


UnstoppableTrickyTricky (30G) was a very lucky unlock after scoring a conversion via a knock off the post with Unstoppable (15G) popping up after scoring ten tries in a single match.

Forward ThinkingCoach PleaserCoach Pleaser (15G) unlocked for finishing a game with a completion rate of 80% or above and was later joined by Forward Thinking  (15G) for converting a try with a forward and just like on the previous game I used Sam Powell.

StreakyHot PotatoHot Potato (15G) steamed in for completing seven passes in a single tackle phase with the night ending with Streaky (30G) for winning three consecutive matches.



Friday, 10 January 2014

The Saboteur Finally Completed

Even though I have a minority amount of games compared to a lot of people out there, it was bad to see when I returned to The Saboteur that I had not unlocked anything on it for over three years so I was very proud to finally complete the achievement list with the final two unlocks.

CasanovaSolid GoldSolid Gold (50G) unlocked for completing all gold perks while the illusive 45th and final achievement on the game came in the shape of Casanova (10G) for kissing 50 women to escape alarms, which I boosted by using the lucky woman halfway up the Eiffel tower.

So The Saboteur becomes my first completion of 2014 and 27th overall meaning the goals of 30 and 50 are one step closer to being reached.


 

Thursday, 9 January 2014

The Saboteur Returns

Trick or Treat in The SaboteurAfter a long session the previous day, yesterday saw another long play which saw a single unlock in the shape of Trick of Treat (5G) for stealth killing a Nazi General while disguised and means only two achievements are needed for completion.



Wednesday, 8 January 2014

RL Live 2 World Cup Enters

Frankenstein in Rugby League Live 2 - World Cup EditionA long session on The Saboteur saw progress towards the final three achievements needed for completion but in order to continue the achievement streak, I went on RL Live 2 World Cup and scored a single unlock in the shape of Frankenstein (15G) for creating a player in the Footy Factory.




Tuesday, 7 January 2014

Fifa Street Shows Skills

SightseerMaking new friendsAn afternoon/evening session on FIFA Street saw a lot of progress towards some achievements while six were unlocked beginning with Making new friends (15G) for adding a friend via a recommendation while Sightseer (25G) popped up for winning a match/event in 50% of the venues.

Challenge the prosCareer MilestoneCareer Milestone (25G) unlocked for scoring 100 goals with my created player and was soon followed by Challenge the pros (20G) for winning a street challenge against an authentic club in Stage 4 of the World tour.

5 Tool Player
Street LegendStreet Legend (20G) unlocked for defeating Messi in a street challenge with the night coming to an end when 5 Tool Player (50G) popped up for upgrading five attributes on my created player to the maximum level.




Monday, 6 January 2014

Sonic Transformed Drives On

SUMO WrestledSonic DriftA good session on Sonic Transformed saw six unlocks beginning with Sonic Drift (10G) for performing a ten second drift using Sonic with SUMO Wrestled (10G) popping up for beating the first staff ghost on Time Attack.

Mega JetNewtronNewtron  (10G) unlocked after randomly selecting a character for a matchmaking game while Mega Jet (15G) shot in for performing a reckless boost.

Scud Racer
Scud Racer (15G) unlocked for winning a race without being hit by any weapons  and the night ended with Rank A (20G) for earning the Class A licence.


Sunday, 5 January 2014

Rayman Origins Combines With Sonic Transformed

Blue Baron!No Panic!The day began with the continuation of Rayman Origins and over the course of a three-hour session with mid hour breaks, four achievements were unlocked beginning with No Panic! (15G) for saving all Darktooned Wizards in 'Port 'O Panic' and was swiftly followed by Blue Baron! (35G) for beating the Giant Eel inside a minute on 'Aim for the Eel'.

Hover Happy!Back At You!Back At You! (15G) unlocked for bubblizing a Hunter with his own live missile with the session ending after Hover Happy! (20G) flew in for completing one hour of flight time.

Rank B in Sonic & All-Stars Racing TransformedNext up was Sonic & All Stars Racing Transformed with a solitary unlock before the night came to an end which came as Rank B (10G) unlocked for earning the Class B licence.



Saturday, 4 January 2014

Rayman Origins Returns

Vacuum Snack! in Rayman OriginsThe first random draw of 2014 saw the selection of Rayman Origins, a game that I have done well on in the past meaning the chance of a quick unlock was unlikely with having 21/36 achievements unlocked but after completing five tough levels, a Moskito level appeared and the successful completion of the level saw Vacuum Snack (15G) for inhaling 50 things while on Moskito's back.




Friday, 3 January 2014

Gravity Guy Continues

Try Harder in Gravity Guy (Win 8)Another busy day meant a quick go so Gravity Guy continued and a single unlock in the shape of try harder (5G) for dying 20 times between two checkpoints.



Gravity Guy Starts 2014

Try much harder in Gravity Guy (Win 8)A busy first day of 2014 saw a quick go on Gravity Guy with the first unlock of the year being try much harder (5G) for dying five times in a row without flipping gravity and also continued the achievement streak from last year to six in four days.



Wednesday, 1 January 2014

Xboxing in 2014

So as I summarised a brilliant 2013, the focus now moves to what I hope to achieve in 2014 and I have come up with the following goals...

A GamerScore of 100,000 by 01 Jan 15
An increase of 17,175 over 364 days

 A GamerScore of 98,280 by 01 Jan 15
An increase of 15,455 over 364 days -

 A TrueAchievement score of 125,000 by 01 Jan 15
An increase of 9,239 over 364 days -

 A TrueAchievement score of 138,526 by 01 Jan 15
An increase of 22,765 over 364 days

A Total of 5,000 Achievements Won by 01 Jan 15
An increase of 466 over 364 days

A Total of 5,495 Achievements Won by 01 Jan 15
An increase of 961 over 364 days

A Completed Games count of 30 by 01 Jan 15
An increase of 4 over 364 days

 A Completed Games count of 50 by 01 Jan 15
An increase of 24 over 364 days
 A Completion Percentage of 40.00 by 01 Jan 15
An extra 3.0% over 364 days

The best prospect for my first successful goal of 2014 must be the completed games part 1 with 4 games surely within reach but we will see and I will keep regular progress just like I did in 2013.

 

2013 Summary

2013 has been a mixed year in terms of 'Xboxing' as after the first five months I had only unlocked a total of 188 achievements which is horrific when compared the last five months of the year of which three finished above 100 unlocks. The best month was saved until last with December totalling an amazing 196 unlock, a record that will be hard to equal never mind beat in 2014. On the subject of records a number did tumble in 2013 with the completed games target hitting both targets of 20 and 26 so for 2014, 30 and then the ambition of 50 will be placed as goals.

Achievements won passed four milestones from 3750-4000-4250 and 4500 with the target for the year reached on December 23rd with the target of 5000 missed for a second consecutive year but surely in sight for 2014 with under 500 needed so that will be the first target in 2014 with the tradition of beating the previous year also installed as a goal.

True achievement scores have been mixed this year due to high opening scores on the Xbox One which saw an amazing boost in score in November dampened by consistent decreases in December mainly due to having began unlocking on 'Day One' but it was worth when coupled with the DLC calculation from March. However, the target for the year was met on December 20th but due to the extra calculation the overall target was not met so a re-worked goal is needed for 2014.

Gamerscore has seen a vast rise but sadly just like TA failed to meet its required target but by a slim margin of around 1000G which is a positive when back in the bad period at the start of the year I had only earned 3000G and yet I collected that amount in December alone in a brilliant end to the year.

Goal - Reach 100,000 gamerscore - 82,815 so only 47% completed but a brilliant haul overall of 15.455G which should be better in 2014 with the amount of games at my disposal.7

Goal - Reach 5000 achievements and ended the year on 4542 so 67% of the goal which mean surely it will be reached in 2014

Goal - Reach 114458 True Achievement score was successfully reached with the year ending on 115,724 with the extra goals of 116,785 and 127,327 missed after the addition of extra points on the target from March.

For 2014, a number of new goals will join the continuing goals of 5000, 100,000 and 125,000 TA with new ones installed if the originals are reached so I end by saying Happy New Year to all readers!!!





December Summary


December has broken the monthly achievement record with a massive haul which includes both app and accidentally offline unlocks.

The first full month with both the Xbox 360 and Xbox One consoles in use has given me my best ever month for unlocking which also brought up the total achievement goal for the year.

December 2013 (2012 in brackets)



196 Achievements unlocked (140)
44 Games played  (12) and 1 App *

5216 TA points** (2794) 
3520 Gamerscore (2140)

*Xbox One features app achievements so are not included with game stats.
**includes DLC recalculation from March and is the total earned so losses not included.


A superb month which has continued the success from earlier through the year and even though the main goals continue to be illusive into 2014, it was good to beat a least one 2012 record.

Pool Nation Brings Closes 2013

Super ShotWinA new game on the final day of 2013 in the shape of Pool Nation and three unlocks began with Win (10G) for winning my first star in Tour while Super Shot (15G) popped up for earning 5000 points in a single skill shot.

Side TrackedSide Tracked (10G) was the final achievement of 2013 and came for winning my first bonus match on Tour.The monthly and yearly summaries will follow this post so will end this one here.