Sunday 28 February 2021

Smart Moves Done While Dungeons & Bombs Blasts In


A mix of two games today (Friday) began with the continuation of Smart Moves which eventually reached completion.  

The session began with Cave (80G) after successfully completing the Cave zone and was followed later on by Desert (80G) for completing the Desert zone. 



Castle (80G)
popped next after successfully completing the Castle zone, surprisingly easier than the previous two zones and the early morning session ended with Ruin (80G) after completing the Ruin zone.  





A quick afternoon session wrapped up the completion with the popping of Shrine (80G) after completing the Shrine zone and in doing so unlocking Winner (90G) for completing the game.


A second afternoon session saw another of the week's purchases enter the collection in Dungeons & Bombs which despite being out today has had many testers who found a trick to aid progression through the game leading to a nice opening haul across the day of 16 unlocks. 

The unlocks are for each level so there will be some repetition here and starting with Stage 1 Completed (20G) after saving the Princess at stage 1. Stage 2 Completed (20G) followed after saving the Princess at stage 2.  



Stage 3 Completed (20G)
 popped after saving the Princess at stage 3 and was swiftly followed by Stage 4 Completed (20G) followed after saving the Princess at stage 4. 
Stage 5 Completed (20G) brought up 10% towards completion by saving the Princess at stage 5 and joined minutes later by Stage 6 Completed (20G) after saving the Princess at stage 6.  
Stage 7 Completed (20G) unlocked after saving the Princess at stage 7 and the run continued with Stage 8 Completed (20G) after saving the Princess at stage 8. 
Stage 9 Completed (20G) popped after saving the Princess at stage 9 before Stage 10 Completed (20G) unlocked after saving the Princess at stage 10. 
Stage 11 Completed (20G) unlocked after saving the Princess at stage 11 and of course Stage 12 Completed (20G) popped after saving the Princess at stage 12. 
Stage 13 Completed (20G) proved lucky after saving the Princess at stage 13 and the luck continued with Stage 14 Completed (20G) after saving the Princess at stage 14.


Stage 15 Completed (20G) popped after saving the Princess at stage 15 and the session ended with Stage 16 Completed (20G) for saving the Princess at Stage 16. 

Friday 26 February 2021

Smart Moves Goes Killing And Opening


Another of the week's purchases formed today's (Thursday) play across two sessions with the evening cut short by an Xbox Live outage.


The morning session opened with 10 Chests (90G) after opening ten chests and soon after 25 Chests (90G) popped after opening 25 chests. 



Next up was 30 Chests (200G) after opening 30 chests and soon after 35 Chests (200G) popped after opening 35 chests. 



A slight change in unlocks saw 30 Snakes (200G) slither in after killing 30 snakes. Next up 40 Chests (200G)  after opening 40 chests. 



35 Snakes (200G) popped next after killing 35 snakes and was rapidly joined by 40 Snakes (200G) after killing 40 snakes.  



The final enemy related unlocks of 45 Snakes (200G) after killing 45 snakes and 50 Snakes (200G) after killing 50 snakes popped just as the day entered the afternoon.


The chest related related unlocks continued in 45 Chests (200G) after opening 45 chests and 50 Chests (200G) after opening 50 chests meant that both Title Updates were now completed.


A return to the level completion unlocked began with Forest (80G) for completion of the Forest zone and next up was Tower (80G) for completion of the Tower zone. 



The final chest related unlock arrived in the form of 99 Chests (90G) after opening 99 chests and in the short evening session only the unlock of Village (80G) popped after completion of the Village Zone.




Thursday 25 February 2021

ReactorX Puzzler Begins And Ends


Another of the Tuesday sale buys formed today's (Wednesday) play session in the form of the puzzler ReactorX. The game is one of the Xitilion franchise so has two title updates and a total of 3000G available. 

The session opened with Level 3 Completed! (100G) after completing level three and was swiftly followed by Level 6 Completed! after completing level six. 
Two rapid unlocks followed next starting Power 25+ (200G) after powering up 25 energy blocks and on the same level up popped Power 30+ (200G) after successfully powering up 30 energy blocks.
Level 9 Completed! (100G)
 unlocked next after completing level nine and on the next level up popped Power 35+ (200G) after powering up 35 energy blocks. 

The energy block unlocks continued to group with Power 40+ (200G) for powering up 40 energy blocks popping and then Power 45+ (200G) popping after powering up 45 energy blocks. 
Level 12 Completed! (100G) unlocked next for completing level 12 and once again the energy block achievements resumed with Power 50+ (200G) after powering up 50 energy blocks. 
Power 55+ (200G) popped up next for powering up 55 energy blocks and then the unlocking of Power 60+ (200G) after powering up 60 energy blocks. 
Power 65+ (200G) unlocked next after powering up 65 energy blocks and the final block related achievement popped in the form of Power 70+ (200G) after powering up 70 energy blocks. 

After such a busy level, Level 15 Completed! (100G) popped after completing level 15 and a few minutes later was followed by Level 18 Completed! (100G) for completing level 18. 
 

Level 21 Completed! (100G) popped after completing level 21 and a few minutes later was followed by Level 24 Completed! (100G) for completing level 24. 

The final two unlocks came just under an hour after beginning the session with Level 27 Completed! (100G) for completing level 27 followed by the last pop in Level 30 Completed! for completing level 30 and also completing the game itself.