Friday, 4 November 2016

January- April Catch Up

After beginning a backlog catch-up at the start of the year, 2016 has seen a gigantic lull in blogging updates with gaming suffering the most. The catch up has finally begun and starts with monthly summaries only while the daily/weekly statistics are being collated which has taken a long time with such a backlog.


Continuing from where the opening blog for the year left off, January started 2016 in good form with 152 unlocks to extend the run of 100+ per month.

The platform was 122/30 so a huge domination for the 'current gen'. Just one completed game this month in the form of Cubot -The Complexity of Simplicity.

The other totals saw a haul of 7783 TA with a 7148/635 divide while the gamer score saw a total of 4800 G with a split of 4325/475.

The first gaming goal of the year came on the 22nd as I finally reached 250,000 TA.


February continued the good start to the year with a slight reduction on January with 141 unlocks to extend the run of 100+ per month.

The platform split was 133/8 which saw not only a huge domination from the 'current gen' but a sorry total for the X360 era.

The other totals saw a haul of 6196 TA with a 6027/169 divide while the G achieved was 3535 with a split of 3415/120.

No game completions this month though sadly but there was success in terms of goals with 8000 unlocks reached.


March continued the run of 100+ unlocks for the year but with a slightly lower total of 111 overall.

The platform split was 96/15 meaning another month dominated by the current gen but one which saw the figures for the non X1 platforms improve.

The other totals saw a haul of 6419 TA with a 5539/880 divide while the G achieved was 3600 with a split of 3110/490.

A single completion this month in Lego Marvel Super Heroes. 


April just about continued the run of 100+ unlocks for the year with a slightly lower total of exactly 100 unlocks.

The platform split was 62/38 meaning that the non X1 platforms formed over a third of the total for the first time in 2016.

The other totals saw a haul of 6385 TA with a 3994/2392 divide while the G achieved was 2405 with a split of 1950/455.

A single completion this month in Riptide GP2,

This summary was originally started earlier in the year but after such a backlog of writing and blogging has taken until November to complete.

The next post will see May-August catch-up but the timescale of publishing is unconfirmed at present.

Sunday, 31 January 2016

January Begins In the Past

Back to the Future: The Game - 30th Anniversary Edition achievementsHopefully, the proposed weekly posts I tested in the back end of 2015 will be caught up in time for February but it's been said before so there is no guarantee. January began with a single achievement on the first day as I continued on Back To The Future on the Xbox One for 15 G.

Back to the Future: The Game - 30th Anniversary Edition achievementsChild of Light achievementsThe session continued into the following day with two further achievements on Back To The Future before starting on Child Of Light on the Xbox One which saw two further unlocks taking the total for the day to four and 90 G.

Jetpack Joyride (Win 8) achievements
Goosebumps: The Game achievements Jan 3rd saw a long awaited return from Jetpack Joyride (W8) which produced a single unlock before a huge debut for Goosebumps- The Game (X1) which resulted in ten unlocks making the day's total 11 achievements for a total of 215 G.

Rare Replay achievementsGoosebumps: The Game achievementsThe session on Goosebumps- The Game continued into the 4th with seven further unlocks before the return of Rare Replay (X1) resulted in a single unlock bringing the total to eight for a total of 175 G.

Spectra achievements Jan 5th saw the return of Spectra (X1) which was started back in Nov 15 and the return saw six unlocks for a great total of 200 G. The game has a good balance between point-to-point driving and retro graphics.

DiRT Showdown achievementsThe first backward compatible play of the year came on the 6th as Dirt Showdown (X360) raced in for a debut of nine unlocks for a total of 100 G and what a great game it is to play despite its age!

DiRT Showdown achievementsCompleting the first week of 2016, Dirt Showdown continued from the previous day and for a game that came out back in 2012, I'm puzzled as to how I had never known I owned it as it was a Games With Gold download just unsure as to when. The session resulted five unlocks for 60 G bringing the weekly total to 39 achievements for 795 G.

December/2015 Summaries

After finally getting around to catching up my posts left over from the end of November, the chance to do weekly summaries for December would make them out of date so I'll do the December summary coupled with the overall stats for 2015 before catching up on January itself.


The final month of end of 2015 saw the run of 100+ unlocks per month continue which meant that I had reached a full year of centurion months. The month saw a total of 108 unlocks with a wide split of 89/19 across the platforms.

The other totals saw a haul of 5543 TA with a 4710/833 divide while the gamerscore saw a total of 3165 G with a split of 2785/380.

The final three gaming goals which were within reach for the year were all successful with the goal of  beating 2014's unlock total completed on the 24th. Followed by the achieving on 150 different games goal came on the 27th and the 2-year achievement streak/730 days on the 28th.

Two completions came in the month with Lego Jurassic World (X1) on the 18th followed by Stick It To The Man (X1) on the final day of the year.


The year itself surpassed all records from the previous one to take the title of 'Best Ever Gaming Year' with the primary trio of records coming in the form of 1688 achievements (prev. 1652), 74,954 TA points (prev. 51,932) and 39,743 G (prev. 32,047).

Due to being the best year overall, 2014 featured a total of 35 milestones including...
  • Completed games- 45 (Mar), 50 (Jun) and 55 (Oct)
  • Achievements won- 6,250 (Jan), 6,500 (Mar), 6,750 (Jun), 7,000 (Jul), 7,250 (Sep), 7,500 (Oct) and 7,750 (Dec)
  • TA score- 170,000, 175,000 (Jan), 180,000 (Feb),185,000 (Mar), 190,000,195,000 (Apr), 200,000 (May), 210,000 (Jul) 220,000 (Aug), 230,000 (Oct) and 240,000 (Dec).
  • Gamerscore- 115,000 (Jan), 120,000 (Mar), 125,000 (Apr), 130,000 (May), 135,000 (Jul),  140,000 (Sep), 145,000 (Oct) and 150,000 (Nov).
So overall a great 20145 with plans and goals already in place to try and equal the success in 2016.