Sunday, 28 February 2021

Smart Moves Done While Dungeons & Bombs Blasts In


A mix of two games today (Friday) began with the continuation of Smart Moves which eventually reached completion.  

The session began with Cave (80G) after successfully completing the Cave zone and was followed later on by Desert (80G) for completing the Desert zone. 



Castle (80G)
popped next after successfully completing the Castle zone, surprisingly easier than the previous two zones and the early morning session ended with Ruin (80G) after completing the Ruin zone.  





A quick afternoon session wrapped up the completion with the popping of Shrine (80G) after completing the Shrine zone and in doing so unlocking Winner (90G) for completing the game.


A second afternoon session saw another of the week's purchases enter the collection in Dungeons & Bombs which despite being out today has had many testers who found a trick to aid progression through the game leading to a nice opening haul across the day of 16 unlocks. 

The unlocks are for each level so there will be some repetition here and starting with Stage 1 Completed (20G) after saving the Princess at stage 1. Stage 2 Completed (20G) followed after saving the Princess at stage 2.  



Stage 3 Completed (20G)
 popped after saving the Princess at stage 3 and was swiftly followed by Stage 4 Completed (20G) followed after saving the Princess at stage 4. 
Stage 5 Completed (20G) brought up 10% towards completion by saving the Princess at stage 5 and joined minutes later by Stage 6 Completed (20G) after saving the Princess at stage 6.  
Stage 7 Completed (20G) unlocked after saving the Princess at stage 7 and the run continued with Stage 8 Completed (20G) after saving the Princess at stage 8. 
Stage 9 Completed (20G) popped after saving the Princess at stage 9 before Stage 10 Completed (20G) unlocked after saving the Princess at stage 10. 
Stage 11 Completed (20G) unlocked after saving the Princess at stage 11 and of course Stage 12 Completed (20G) popped after saving the Princess at stage 12. 
Stage 13 Completed (20G) proved lucky after saving the Princess at stage 13 and the luck continued with Stage 14 Completed (20G) after saving the Princess at stage 14.


Stage 15 Completed (20G) popped after saving the Princess at stage 15 and the session ended with Stage 16 Completed (20G) for saving the Princess at Stage 16. 

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