A early morning and late evening session on Dead Rising 3 saw 12 unlocks bringing the game's total to 30 for 400G and at the same time brought the achievement streak to 177 in 39 days.
A few minutes into the day and up popped T.I.O.D. Disciple (5G) for creating a total of 50 combos while Family Man (20G) unlocked after successfully completing chapter three.
Expert (15G) unlocked as I reached level 25 which has taken a lot of effort but gladly is halfway to the hallowed maximum of level 50 and soon after Lusty (25G) popped up for defeating Psycho - Dylan.
Help Wanted (10G) came after adding five survivors to the bulletin board with Engineer (10G) popping up for collecting 50 blueprints for use in combo situations.
Prestitigous (10G) unlocked for completing ten PP trials an was swiftly followed by Happy Camper (20G) for completing chapter four.
Prideful (20G) unlocked for defeating Jherii in a gym which was a bit strange at times seeing her sitting stop my character with a weight in had but to no avail as it turned out to be quick and easy whereas Collector (5G) popped for collecting a total of 250 weapons.
Day at the Museum (20Gg) unlocked for completing chapter five with the night ending with the pop up of Gang-Banger (5G) for successfully leading a full survival posse.
A few minutes into the day and up popped T.I.O.D. Disciple (5G) for creating a total of 50 combos while Family Man (20G) unlocked after successfully completing chapter three.
Expert (15G) unlocked as I reached level 25 which has taken a lot of effort but gladly is halfway to the hallowed maximum of level 50 and soon after Lusty (25G) popped up for defeating Psycho - Dylan.
Help Wanted (10G) came after adding five survivors to the bulletin board with Engineer (10G) popping up for collecting 50 blueprints for use in combo situations.
Prestitigous (10G) unlocked for completing ten PP trials an was swiftly followed by Happy Camper (20G) for completing chapter four.
Prideful (20G) unlocked for defeating Jherii in a gym which was a bit strange at times seeing her sitting stop my character with a weight in had but to no avail as it turned out to be quick and easy whereas Collector (5G) popped for collecting a total of 250 weapons.
Day at the Museum (20Gg) unlocked for completing chapter five with the night ending with the pop up of Gang-Banger (5G) for successfully leading a full survival posse.