Continuing from the previous post, I will analyse the months of April and May before starting June fresh in the next post with potentially three posts for the first 10 days.
In terms of numbers for the month, a haul of 122 unlocks was split at 80 on the Xbox One and 42 on the Xbox 360/ Windows 8 platforms.
A best of the year in TA points with the first five figure haul of 11,608 but it was only temporary as will be displayed in the May statistics.
The 3,721 G collected kept up the run of four figure amounts for the year which has averaged at around 3-3500 per month.
The positive of the month was the goal of 200,000 TA being reached on the 20th while the milestone of 130,000 G was achieved on the same day making for a double celebration in a mixed month.
In terms of numbers, May became the first full month (Feb exempt) to not feature 100+ unlocks with a haul of just 95 which was split 76 on the Xbox One and 19 on the Xbox 360/ Windows 8 platforms.
The 2,476 G collected was down on previous months but enough to continue steady progress towards the year's goals.
However, the TA points stand out with just 1969 earned overall despite over 5,000 across the month but the gap came after a losing 2,179 via Minecraft on the Xbox 360.
Hopefully, the next post will feature the first few days of the current month of June as not a chance am I letting this blog slip so badly again but glad that I have been able to salvage it from a potential shut down.
April
After the huge successes from March, April saw a single goal completion in the form of 125,000 G on the third with the milestone of 190,000 TA reached on the same day. As part of the 2015 Achievement Chase of getting an unlock on 150 different games, the first milestone came on the 21st with the 50th.
The final milestone of the month came on the final day of the 30th as I reached 195,000 TA - an accolade that was completed by a huge rise of points on the Xbox 360 version of Minecraft which saw the 29th/30th take their places as second best days for TA overall with a combined 3300 odd.
The month saw three game completions with all three on the Xbox One starting with Zombie Driver Ulitmate Edition on the 11th, Trivial Pursuit Live on the 12th and #IDARB on the 29th.
In terms of numbers for the month, a haul of 122 unlocks was split at 80 on the Xbox One and 42 on the Xbox 360/ Windows 8 platforms.
A best of the year in TA points with the first five figure haul of 11,608 but it was only temporary as will be displayed in the May statistics.
The 3,721 G collected kept up the run of four figure amounts for the year which has averaged at around 3-3500 per month.
May
As mentioned above, May suffered a blow after the success of April with no game completions for the first month in 2015 and a TA dent which will go down as the worst in my gaming history.The positive of the month was the goal of 200,000 TA being reached on the 20th while the milestone of 130,000 G was achieved on the same day making for a double celebration in a mixed month.
In terms of numbers, May became the first full month (Feb exempt) to not feature 100+ unlocks with a haul of just 95 which was split 76 on the Xbox One and 19 on the Xbox 360/ Windows 8 platforms.
The 2,476 G collected was down on previous months but enough to continue steady progress towards the year's goals.
However, the TA points stand out with just 1969 earned overall despite over 5,000 across the month but the gap came after a losing 2,179 via Minecraft on the Xbox 360.
Hopefully, the next post will feature the first few days of the current month of June as not a chance am I letting this blog slip so badly again but glad that I have been able to salvage it from a potential shut down.