Wednesday, 27 January 2021

Mahjong Mobile Debuts As Warboats Resumes


After a break towards completing the Warboats challenge, today (Tues 26th) saw the quest resume though after giving a debut to a new mobile Mahjong game called Mahjong by Microsoft (IOS). An early morning play saw Quick Thinker (20G) pop after making five matches in 15 seconds with Came To Play (10G) unlocking after playing a Daily Challenge for the first time. 


Later on, play moved to Child of Light as it is one of the games needed to complete the Warboats challenge. The unlocks began with Sweet Sister (30G) after Norah joined Aurora's party.


Next up was Golden Apple (30G) for completing the Lemurian Request: Free Trade, this led to the instant popping of Grassroots (60G) for completing three Lemurian Requests. 



Bolmus Bond (30G) popped after Robert joined Aurora's parry and the session ended with Showstopper (50G) for interrupting three foes at the same time. 



A return to Mahjong by Microsoft later in the evening saw a raft of unlocks as always happens with new puzzlers. Speed Runner (20G) began the session after a puzzle completion in under three minutes. This saw the instant unlock of The Fun Begins (10G) for completing a puzzle.

Little Wingman (30G) popped after completing 100 matches and came just before Little Help Please (10G) for completing a puzzle using the Hint button just twice. 




A Fresh Coat of Paint (10G)
brushed in for changing the Tile Set and was followed by Faster Than Fast (30G) for completing a Match Attack with more than a minute remaining. 


Came To Win (10G)
popped next after completing a Daily Challenge puzzle and doing so saw Space Train (10G) pop after completing a puzzle with a total chain of at least 20. 


This version of the game offers some new types of Tile Set and one led to the quirky unlock of Royal Garden (20G) for matching three flower sets in a row. The change in tiles also led to the popping of The Real Tail End (20G) for matching three pairs of the same suit counting up or down. 


Gimme Five (20G) popped after playing the Daily Challenge five days in a row and is easily done as being late in the month, days can be backdated to play. The day and session ended with On Second Thought (10G) for undoing ten or more moves after seeing 'No More Moves' and then completing the puzzle. 




















































Tuesday, 26 January 2021

Warboats Break Sees Pity Pit Dig In

After a busy run in the Warboats challenge, today saw a break and a quick completion of Pity Pit.

First up was Digger Level I (10G) for simply digging 10 blocks and was swiftly followed by Raging Level I (20G) for killing two enemies. 
Money Level I (10G) popped up next after collecting ten coins with Boom Level I (20G) exploding in for detonating a bomb. 




Resource Level I (20G) popped after collecting 20 materials and next up was Digger Level II (50G) for digging 250 blocks. 



Raging Level II (50G) battled in after killing ten enemies and the rapid popping continued with Resource Level II (50G) for collecting 40 materials. 




A new type of unlock came in the form of Shopping Level I (20G) after visiting and purchasing from the shop for the first time. Money Level II (50G) popped up for collecting 50 coins. 
Boom Level II (50G) popped after detonating three bombs and was followed by Digger Level III (100G) which came after digging 500 blocks. 




Boom Level III (100G)
unlocked next after detonating six bombs and Shopping Level II (50G) dropped in after buying three materials. 




Raging Level III (100G) punched in after killing 20 enemies and the game completion neared after the popping of Resource Level III (100G) for collecting 100 materials. 


Money Level III (100G)
 cashed in for collecting 100 coins and the completion and the final unlock came in Shopping Level III (100G) for buying 5 materials. 





Monday, 25 January 2021

Battleship Sunk As Assassin's Luck Reveals Final Ships


As mentioned in the previous post, today's (Sunday) play began with the continuation of Assassin's Creed- The Ezio Collection with two Warboats potential unlocks left to tackle. The day began with ACB| Brotherhood (20G) for recruiting three Assassins. 
Next up, ACB| Bang! (20G) popped for destroying the Machine Gun and was swiftly followed by ACB| Principessa In Another Castello (20G) for completing DNA Sequence 4. 
Fundraiser (20G) popped up next for completing DNA Sequence 5 meaning the key unlock came next in the form of Forget Paris (20G) for completing DNA Sequence. This scored the final HIT needed to sink the Battleship meaning three ships down, two to go. 
However, the task of finding the final two ships was given a huge boost as the planned next unlock and third in the Warboats challenge was Home Improvement (20G) popping after renovating five buildings in the Antico District and scoring a surprise HIT.  


The location was in a part of the grid with many options so focus turned to trying a few of them starting with Constested Location (20G) for taking over each type of Emplacement on Agents of Mayhem and though it resulted in a MISS, it saw the chance of the boat being a horizontal three placement no longer an option. 

Thoughts then moved to seeing whether it was a vertical three with a session on ACA NeoGeo Metal Slug 2 with another possible Warboats unlock further away on the grid. The first unlock was Caravan Mode 300,000 points (80G) for scoring 300,000 points in Caravan mode. 
After more practice, the goal unlock of Caravan Mode 500,000 points (100G) for scoring 500,000 points in Caravan mode but like the last Warboats attack this was a MISS too
Knowing hitting a high score was doable, I did the same method as for the above duo on High-Score mode leading to the popping of Hi-Score Mode 200,000 points (80G) for scoring 200,000 on the mentioned mode and this as expected scored a MISS on the other side of the grid but in doing so cut off some potential locations for the final boat to be found. 

The previous unlock led to the instant popping of Hi Score Player (80G) for posting a record on the Hi Score leaderboard. There was still no clarity if the boat with a single hit would be a two or three square so to confirm, play moved on to Titanfall.

A lot of attempts and strategies were needed before the planned unlock of Ride 'Em Cowboy (5G) rode in after Rodeo-Killing a Titan, this proved to be a MISS on Warboats meaning this boat was the Destroyer (2sq) but its direction was still an uncertainty.

The quickest way to test came with a short play on WWE 2K15 and the unlocking of Unknown Veteran (30G) for winning 10 matches as a Custom Superstar. This proved to be a good and bad attack as joy came with a HIT but not a sinking as this had revealed the final ship- the Submarine. 

It also meant the Destroyer would be sunk with play on Child Of Light but the goal unlock is one right at the end of that game so will be tackled in the future. Focus turned to seeing how the Submarine is placed and success would leave another certain unlock towards completion of the challenge. This saw play on Outlast and the unlocking of Flushed (50G) after draining the Sewers

As hoped, it was a HIT meaning that the Submarine's sinking would be completed on MAFIA III though alike the Destroyer, it is an unlock that is very late in the game so a lot of work will be needed to complete the challenge. The deadline being Feb 15th means loads of time to do so and should success arrive then it will be consecutive years with full completion in Warboats.