Monday 25 January 2021

Battleship Sunk As Assassin's Luck Reveals Final Ships


As mentioned in the previous post, today's (Sunday) play began with the continuation of Assassin's Creed- The Ezio Collection with two Warboats potential unlocks left to tackle. The day began with ACB| Brotherhood (20G) for recruiting three Assassins. 
Next up, ACB| Bang! (20G) popped for destroying the Machine Gun and was swiftly followed by ACB| Principessa In Another Castello (20G) for completing DNA Sequence 4. 
Fundraiser (20G) popped up next for completing DNA Sequence 5 meaning the key unlock came next in the form of Forget Paris (20G) for completing DNA Sequence. This scored the final HIT needed to sink the Battleship meaning three ships down, two to go. 
However, the task of finding the final two ships was given a huge boost as the planned next unlock and third in the Warboats challenge was Home Improvement (20G) popping after renovating five buildings in the Antico District and scoring a surprise HIT.  


The location was in a part of the grid with many options so focus turned to trying a few of them starting with Constested Location (20G) for taking over each type of Emplacement on Agents of Mayhem and though it resulted in a MISS, it saw the chance of the boat being a horizontal three placement no longer an option. 

Thoughts then moved to seeing whether it was a vertical three with a session on ACA NeoGeo Metal Slug 2 with another possible Warboats unlock further away on the grid. The first unlock was Caravan Mode 300,000 points (80G) for scoring 300,000 points in Caravan mode. 
After more practice, the goal unlock of Caravan Mode 500,000 points (100G) for scoring 500,000 points in Caravan mode but like the last Warboats attack this was a MISS too
Knowing hitting a high score was doable, I did the same method as for the above duo on High-Score mode leading to the popping of Hi-Score Mode 200,000 points (80G) for scoring 200,000 on the mentioned mode and this as expected scored a MISS on the other side of the grid but in doing so cut off some potential locations for the final boat to be found. 

The previous unlock led to the instant popping of Hi Score Player (80G) for posting a record on the Hi Score leaderboard. There was still no clarity if the boat with a single hit would be a two or three square so to confirm, play moved on to Titanfall.

A lot of attempts and strategies were needed before the planned unlock of Ride 'Em Cowboy (5G) rode in after Rodeo-Killing a Titan, this proved to be a MISS on Warboats meaning this boat was the Destroyer (2sq) but its direction was still an uncertainty.

The quickest way to test came with a short play on WWE 2K15 and the unlocking of Unknown Veteran (30G) for winning 10 matches as a Custom Superstar. This proved to be a good and bad attack as joy came with a HIT but not a sinking as this had revealed the final ship- the Submarine. 

It also meant the Destroyer would be sunk with play on Child Of Light but the goal unlock is one right at the end of that game so will be tackled in the future. Focus turned to seeing how the Submarine is placed and success would leave another certain unlock towards completion of the challenge. This saw play on Outlast and the unlocking of Flushed (50G) after draining the Sewers

As hoped, it was a HIT meaning that the Submarine's sinking would be completed on MAFIA III though alike the Destroyer, it is an unlock that is very late in the game so a lot of work will be needed to complete the challenge. The deadline being Feb 15th means loads of time to do so and should success arrive then it will be consecutive years with full completion in Warboats. 









































No comments:

Post a Comment