Tuesday, 18 November 2014

4 Elements II Combines with Halo:TMCC

Skulltaker Halo: CE: MythicArrivalThe session from the previous day carried over into the next and led to seven further achievements on Halo: The Master Chief Collection which began with Arrival (5G) for activating Terminal 1 on The Pillar of Autumn on Halo CE:. Skulltaker Halo: CE: Mythic (5G) popped up for finding and claiming the Mythic skull in remastered mode.


Just A TasteSpoilsportSpoilsport (5G) unlocked for killing 100 Jackals while Just a Taste (5G) popped up for collecting 500 campaign or playlist medals.



Didn't Like This Ship AnywaysFeet Firmly Planted
Feet Firmly Planted (10G) unlocked for completing a level on Halo CE: without jumping and I chose the first level - The Pillar of Autumn and in doing so resulted in the popping up of Didn't Like This Ship Anyways (10G) for beating the par time on The Pillar of Autumn.


Glorious JourneyAll According to Plan...The session ended with the unlocking of All According to Plan... (10G) for killing the first group of enemies on Halo CE: The Truth and Reconcilliation without being detected. Later on, I had an hour long session on 4 Elements II and came away with a duo of unlocks starting with Glorious Journey (10G) for creating a chain of 20 or more chips.

Child of Flame
Child of Flame (10G) brought the day to a close when it unlocked after using the Magic Fire 140 times.





Halo: The Master Chief Collection's Devastates On Debut

Digging up the PastYour Journey BeginsAfter a superb build-up of trailers and gameplay, launch day finally arrived for Halo: The Master Chief Collection with a brilliant evening debut which saw 17 achievements awarded while accompanied in co-op by Tonyboykid  at times and began with the aptly named Your Journey Begins (5G) for completing a mission or match. Digging up the Past (5G) popped up for accessing the Master Chief's record on Dawn in Halo 4.


Balaho's Most WantedJust Getting StartedJust Getting Started (5G) unlocked after killing 100 enemies or players which resulted in the instant popping up of Balaho's Most Wanted (5G) for killing 100 Grunts.



The One PercentDawnDawn (10G)  unlocked for completing the level of the same name on Halo 4 with The One Percent (5G) popping up for killing 100 Elites.

 

Cairo StationSkulltaker Halo: CE: Iron
Cairo Station (10G) unlocked for completing the Halo 2 level Cairo Station and was soon followed by Skulltaker Halo: CE: Iron (5G) for finding and claiming the Iron Skull in remastered mode on Halo CE:.


BrovershieldBro Hammer
Bro Hammer (10G) unlocked for completing a level in co-op on Legendary difficulty and stacked with Brovershield (10G) for completing any co-op level on Heroic difficulty.


Pillar of AutumnStandard Operating Brocedure
Continuing the stackable unlocks, Standard Operating Brocedure (10G) unlocked for completing any co-op level on Normal difficulty while Pillar of Autumn (10G) popped up for completing the Halo CE: level The Pillar of Autumn. 


SacrificeWhere Am I?Skulltaker Halo: CE: Boom


Where Am I? (5G) unlocked for completing 10 missions or multiplayer games with Sacrifice (5G) popping up for activating Terminal 2 on Halo in Halo CE:. The day ended with the unlocking of Skulltaker Halo: CE: Boom (5G) for finding and claiming the Boom skull in remastered mode on Halo CE:.


Tuesday, 11 November 2014

Xbox One Blitz Over Two Days

Enemy Strongholds in NutjitsuI'm ahead! in Rayman Legends (Xbox One)November 9th and 10th saw a spread of games based on the Xbox One with Rayman Legends and Nutjitsu on the first day and each resulting in a single unlock, I'm ahead! (10G) unlocked for beating a friend's score in a challenge with Enemy Strongholds (100G) popping up for finishing a game on Redclaw's Castle, Teikoku no Yousai and Base Camp Shichi.



Survivalist in Hexic HDGrand Ninja in NutjitsuThe second day saw a wide spread of 16 achievements across six games which began with Nutjitsu becoming my 38th completion after the unlocking of Grand Ninja (200G) for achieving the maximum rank. I had a quick switch over to the Xbox 360 on Hexic HD with a single unlock in the form of Survivalist (15G) for beating Survival mode.


Just kick it!Just kick it!Back to the Xbox One and on Rayman Legends with a duo of achievements in the form of  Just kick it! (10G) for winning a Kung Foot game (thanks to some help from Tonyboykid) and Splinter Ray (10G) for finishing "Mansion of the Deep" without crossing any light or laser.


Strike from the SkiesHoneymoon in Chariot Next up was a quick stint on Chariot which saw a single unlock in the form of Honeymoon (10G) for playing a level from beginning to end with a second player which was possible thanks to more help from Tonyboykid's loaning of a second controller. A switch to Crimson Dragon followed with a duo of achievements starting with Strike from the Skies (50G) which strangely unlocked after only one mission despite actual target being every mission.



Alone in the DarkSeekers UniteOf course, Seekers Unite (10G) instantly popped up as it should have given I had completed one Multiplayer mission which was followed by an afternoon session on Max:The Curse of Brotherhood which excelled with nine achievements starting with Alone in the Dark (10G) for completing the level "Alone in the Dark".


Master of VinesGreenfingersMaster of Vines (15G) unlocked for drawing 200 vines while Greenfingers (25G) popped up after making the world a little greener with a total of 700 drawings.


Master of WaterBy the Skin of your TeethBy the Skin of your Teeth (10G) popped up after escaping the Beast with Master of Water (15G) popping up for drawing 200 water streams which looked amazing in terms of graphics.



Eye Bye ByeSome Assembly RequiredEye Bye Bye (50G) unlocked after destroying 50 of Mustacho's Evil Eyes which was soon followed by Some Assembly Required (25G) after finding and assembling six amulet pieces. 



Master of FireDeadshotDeadshot (25G) unlocked after a triple henchman kill at the end of 5-2 and in doing so with the use of fireballs, Master of Fire (15G) popped up for drawing a total of 200 fireballs which was a good way to end the session and the day as a whole.