This year has seen the traditional daily updates suffer massively to the point where there have been less than 50 posts across the year as a whole so for the rest of the year, I will be testing out the prospect of weekly summaries instead.
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The month began with plays across Project Spark and Boggle both on the Xbox One and the outcome saw four achievements and a haul of 175 G.
The next day saw another session on Boggle with a quick stop on Battle Islands which was also on the Xbox One.
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The day saw a small haul of three achievements and 300 G.
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A new game graced the Achievement Chase as Sparkle Unleashed on the Xbox One an a good intro session saw two unlocks. The game gives an easy start as 150 G came rapidly.
Another new game to add to the list after my co-op partner came across Spectra for the Xbox One.
So I had a quick go and came away with a single achievement and 10 G too.
A puzzling session saw Frozen Freefall and Sparkle Unleashed combine on the Xbox One.
The outcome was a share of five achievements with a huge haul of 300 G with Sparkle dominating the total.
Continuing the influx of new arcade games this month, the sixth saw the introduction of Pneuma- Breath of Life on the Xbox One.
The session was a quick one but a good puzzler too with two achievements resulting in 200 G.
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The week closed with a bumper day with Q debuting while Sleeping Dogs, Pneuma: Breath of Life and Unmechanical Extended returning.
The quartet of games combined in five achievements and a total of 254 G as the pursuit of 150,000 G grew closer.
The session was a quick one but a good puzzler too with two achievements resulting in 200 G.
The week closed with a bumper day with Q debuting while Sleeping Dogs, Pneuma: Breath of Life and Unmechanical Extended returning.
The quartet of games combined in five achievements and a total of 254 G as the pursuit of 150,000 G grew closer.
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